I’m stuck on Stage Bind to a port #jm1
I’ve tried to do everything that the tutorial said but it still doesnt work idk why i am using manjaro maybe because of that or some firewall? but i turned it off tho
Here are my logs:
[compile] -- Running vcpkg install
[compile] Detecting compiler hash for triplet x64-linux...
[compile] Compiler found: /usr/local/bin/c++
[compile] All requested packages are currently installed.
[compile] Total install time: 520 ns
[compile] -- Running vcpkg install - done
[compile] -- The C compiler identification is GNU 13.2.0
[compile] -- The CXX compiler identification is GNU 13.2.0
[compile] -- Detecting C compiler ABI info
[compile] -- Detecting C compiler ABI info - done
[compile] -- Check for working C compiler: /usr/bin/cc - skipped
[compile] -- Detecting C compile features
[compile] -- Detecting C compile features - done
[compile] -- Detecting CXX compiler ABI info
[compile] -- Detecting CXX compiler ABI info - done
[compile] -- Check for working CXX compiler: /usr/local/bin/c++ - skipped
[compile] -- Detecting CXX compile features
[compile] -- Detecting CXX compile features - done
[compile] -- Performing Test CMAKE_HAVE_LIBC_PTHREAD
[compile] -- Performing Test CMAKE_HAVE_LIBC_PTHREAD - Success
[compile] -- Found Threads: TRUE
[compile] -- Configuring done (4.8s)
[compile] -- Generating done (0.0s)
[compile] -- Build files have been written to: /app/build
[compile] [ 50%] Building CXX object CMakeFiles/server.dir/src/Server.cpp.o
[compile] [100%] Linking CXX executable server
[compile] [100%] Built target server
[compile] Moved ./.codecrafters/run.sh → ./your_program.sh
[compile] Compilation successful.
[tester::#JM1] Running tests for Stage #JM1 (Bind to a port)
[tester::#JM1] $ ./your_program.sh
[tester::#JM1] Connecting to port 6379...
[your_program] Waiting for a client to connect...
[your_program] Logs from your program will appear here!
[tester::#JM1] Failed to connect to port 6379.
[tester::#JM1] Test failed (try setting 'debug: true' in your codecrafters.yml to see more details)
And here’s a snippet of my code:
#include <iostream>
#include <cstdlib>
#include <string>
#include <cstring>
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <netdb.h>
int main(int argc, char **argv) {
// Flush after every std::cout / std::cerr
std::cout << std::unitbuf;
std::cerr << std::unitbuf;
int server_fd = socket(AF_INET, SOCK_STREAM, 0);
if (server_fd < 0) {
std::cerr << "Failed to create server socket\n";
return 1;
}
// Since the tester restarts your program quite often, setting SO_REUSEADDR
// ensures that we don't run into 'Address already in use' errors
int reuse = 1;
if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR, &reuse, sizeof(reuse)) < 0) {
std::cerr << "setsockopt failed\n";
return 1;
}
struct sockaddr_in server_addr;
server_addr.sin_family = AF_INET;
server_addr.sin_addr.s_addr = INADDR_ANY;
server_addr.sin_port = htons(6379);
if (bind(server_fd, (struct sockaddr *) &server_addr, sizeof(server_addr)) != 0) {
std::cerr << "Failed to bind to port 6379\n";
return 1;
}
int connection_backlog = 5;
if (listen(server_fd, connection_backlog) != 0) {
std::cerr << "listen failed\n";
return 1;
}
struct sockaddr_in client_addr;
int client_addr_len = sizeof(client_addr);
std::cout << "Waiting for a client to connect...\n";
// You can use print statements as follows for debugging, they'll be visible when running tests.
std::cout << "Logs from your program will appear here!\n";
// Uncomment this block to pass the first stage
accept(server_fd, (struct sockaddr *) &client_addr, (socklen_t *) &client_addr_len);
std::cout << "Client connected\n";
close(server_fd);
return 0;
}